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Add currencies to image: a prompt to add coins and gems to game art

This prompt adds a currency Genie already knows to an existing image, scattered, flying or piled, positioned where you say and lit by the image's own light. Use it for offer pop-ups, store banners, sale announcements and CRM visuals that need your in-game currency showering or piling into the scene. It sells the value of the offer at a glance.

Genie
By Avia Shavit, Product Lead, Genie LabsLast updated
In-game coins and gems added to an offer image, lit to match the scene
Example output · currency added to an offer image

The prompt

Reference image@ character or styleFill the brackets

Add [@currency name] to the attached image, [structure, e.g. scattered, flying, piled], positioned [placement]. Make sure the added currency is influenced by the lighting and angle of the image.

Short on time?Analyze this prompt guide and get the key conclusions

What to fill in

BracketWhat to putExample
[@currency name]Your currency, called with @ so it stays on-model.@gold coin
[structure]One structure per image.flying
[placement]Where it goes, and where it must stay clear."bursting out of the chest toward the top left, leaving the bottom third clear for the price"

When do you use it?

Every offer. A starter pack, a flash sale, a comeback bundle for lapsed players. The art may already exist, but the value isn't visible until the coins are in the scene. In LiveOps, the offer you don't test is the loss, and this prompt removes one reason an offer doesn't get tested: waiting on art.

What breaks, and how do you fix it?

The currency comes out off-model, with the wrong shape or symbol. The amount looks chaotic. Lighting doesn't match the scene.

  • Call the currency with @. That keeps the shape and symbol right.
  • Pick one structure. Scattered, flying or piled. Mixing them reads as chaos.
  • Leave room for the price and CTA. Say where they'll go so the coins stay out of it.
  • Save your offer layout as a skill. Every new offer gets the same treatment.

Variations to try

Two currencies

Add @[gold coin] and @[gem] to the attached image, piled in front of the character, gems on top, leaving the right side clear for text.

Reward moment

Add @[coin] to the attached image flying out of the slot machine toward the viewer, lit by the machine's lights.

FAQ

Does my currency need to be set up in Genie?

+

Yes. The prompt calls a currency the agent is familiar with, which is what keeps it on-model.

Can I control how much currency appears?

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Yes. Add an amount ("about 20 coins") or a size ("a small handful", "a huge pile").

Will it change the rest of the image?

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It shouldn't. If something shifts, add "keep everything else exactly the same".

Try it in Genie

Your offer art in. The value, visible, out.

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