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Seasonal reskin: a prompt for AI event reskins of game assets

This prompt creates a themed version of an existing asset for a season or live event, keeping its core design recognizable while adding the themed details you describe. Use it for Halloween, Christmas, Lunar New Year and your own in-game events: reskin buildings, items, UI and characters for the LiveOps calendar so the game feels fresh and players keep coming back.

Genie
By Avia Shavit, Product Lead, Genie LabsLast updated
A game asset next to its Halloween-themed reskin
Example output · original asset and its seasonal reskin

The prompt

Reference imageFill the brackets

Create a [season/event, e.g. Halloween] themed version of the asset in the attached reference, keeping its core design recognizable while adding [describe themed elements].

Short on time?Analyze this prompt guide and get the key conclusions

What to fill in

BracketWhat to putExample
[season/event]The event, plus its mood."spooky but friendly Halloween"
[themed elements]What changes: materials, props, colors, light."jack-o'-lantern windows, purple roof tiles, cobwebs on the corners, warm orange glow"

When do you use it?

Every time the LiveOps calendar has a themed event. The game needs to look different for two weeks, across dozens of assets, and then go back. In a live game the calendar is the product. Reskins are often the reason a themed event gets cut from the plan: there's too much art and too little time.

What breaks, and how do you fix it?

Three ways. The asset becomes unrecognizable. Or the theme is too light, like a pumpkin sticker slapped on top. Or different assets in the same event get inconsistent theme treatment, so the event doesn't feel like one event.

  • Start with one reskin. Pick the hero asset of the event.
  • Ask the agent for a plan first. Which elements change, which themed details get added. Approve the plan before generating.
  • Apply the same plan to the rest. Ask the agent to use the approved plan for every asset in the event.
  • Use the first approved reskin as a reference. Send it along with each new asset so every asset gets the same treatment.

Variations to try

Winter event

Create a winter holiday version of the attached building with snow on the roof, string lights and a wreath on the door, keeping its shape and colors recognizable.

Light touch

Create a Lunar New Year version of the attached UI button with red and gold accents and a small lantern icon, same size and layout.

FAQ

How do I keep a whole event consistent?

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Approve a plan and a first reskin, then reuse both for every other asset. Saving the plan as a skill lets the whole team reskin to the same rules.

Can I reskin characters too?

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Yes, though for costumes Outfit change keeps the pose and face more reliably.

How recognizable should the reskin be?

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Players should know it's the same asset at a glance. If the silhouette changes, ask the agent to keep the shape and only change surface details.

Try it in Genie

One approved reskin. Then the whole event in the same style.

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