Most game art doesn't ship alone. A card album is 20 cards. A reward track is a dozen icons. An event is a logo, a background, characters and icons that all need to match. These five prompts make sets in one pass, so the set looks like it was made by one person on one day.
Approve one piece first and use it as the reference for the rest. Spell out palette, light and angle instead of a mood. Keep frames and UI out of the generation. Then save the rules as a skill, so the next event's set matches this one.
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