Genie
Asset creation

Generate game-ready art in your brand style

A few references in, a full set out

Characters, backgrounds and items that stay true to your studio's visual identity, straight from a prompt or a few references.

Fewgen
Fewgen: knight, snowflake, shield and mountain generated as one on-style asset set
Sketch to Render: rough dragon pencil sketch turned into a finished render
Sketch to Render

From sketch to render

Turn a rough sketch into a production-ready visual in minutes.

Image Remix

Variations on tap

Spin new variations from a few inputs, without waiting on the art team.

Image Remix: one knight character spun into five action poses
Progression

Level-ups, consistent

Evolutions and level-ups from one base asset, all consistent.

Progression: a plain shield evolving through four increasingly ornate level-ups
Multi-Image Composition reference: black and white diamond pattern swatch Arrow pointing from the reference images to the composed result Multi-Image Composition result: knight wearing the diamond pattern on tunic and shield
Multi-Image Composition

Many refs, one scene

Combine multiple references into one cohesive, on-brand composition.

Made in your style.

Every asset generated in your game's look, never the generic version.

On style

Fewgen

Generate characters, backgrounds and items in your game's look, never the generic AI version.

From sketch

Sketch to Render

Turn a rough sketch into a production-ready visual in minutes.

No more queue

Image Remix

Spin new variations from a few inputs, without waiting on the art team.

Built to scale

Progression

Evolutions and level-ups from one base asset, all consistent.

On brand from the first generation.

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